Sunday, May 9, 2010

Post Processing

If you have seen my prev post, you already know iv'e been hard at work creating something using the GLSL Shaders. Well iv'e been adding a Post-Processing pipeline to Adrian's graphics engine. And i'm really excited about the results iv'e achieved with it .. So without further ado.. here are the screenies..



I know the toon shader has been done a million times now.. but the special thing about this one is ... it is done as a post-process step instead of while rendering. I know it sux.. but if you can achieve one more effect during post processing its just icing on the cake .. isn't it? :D

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