So we do realize that there are too many developers for windows platform, who want to get their hands dirty with our code.. or so we hope they exist. Since we use SDL it was an easy ride from linux to windows. Head over to the adrian code base and get the updated files and visual studio 9 project files. Btw.. you will ofcourse need SDL_mixer, SDL, SDL_image and SDL_ttf dev libraries and runtime dlls to get the project to compile under windows as well.
Known Issues:
1) Textures of some of the enemies loaded in the game look weird.
2) Lot of warnings during compilation.
Ps: We do not have any releases yet... so you will have to use svn clients to get your hands on the game code.
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